Changelog

* Used the PlayerThrust sprites to generate an animation called PlayerAcceleration

* Modified the controller script to incorporate acceleration
Parameters: Accelerate Action, Animator, Thrust Object

* Used the PlayerAcceleration as the animation for the ship acceleration

* Modified the Player Prefab and added the Thurst Animation as a child.
* Added an empty Game Object called Spawner, where the Spawner script was added.
Used the Spawner for the 3 enemies. Changed the parameters

* Created an empty Game Object to hold the Enemy Prefabs

* Changed the challenge for each level in the Game Manager
Level 1 the player needs to defeat 5 enemies
Level 2 the player needs to defeat 10 enemies

* Changed the music for Level 2

* Added the Spawner to Level 2 as well.

Download

Download
macOS.app.zip 58 MB